Large fictional settings outgrow wikis fast — locations, factions, timelines and stats drift out of sync because nothing links a city to its planet, its history and the people in it. Writers and GMs end up maintaining consistency by memory.
02 — Fix
A worldbuilding platform with a spatial hierarchy from galaxy down to individual location, where every entity — faction, timeline event, stat block, media item — is a linked record rather than a page of prose. Includes campaign tooling, a 3D model viewer, templates and a flow/storyboarding tool.
Exhibit 006-A
03 — Proof
Entity model
172 EF Core entity sets
Spatial hierarchy
galaxy → sector → star system → planet → continent → location
Core mapping tools
7, each with its own editor
Media
S3-backed uploads incl. 3D models
Development span
~2 years
Status
live in production
04 — Method
ASP.NET Core / Blazor with EF Core and S3 storage, maintained through a per-tool documentation index that lets agents pick up any of the platform's systems independently.